State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2023

Top 5 Third Person Games on iOS in Belgium: Q1 2023 Performance

Discover the performance trends of the top 5 third person games on iOS in Belgium during Q1 2023, including weekly downloads, revenue, and active users.

Top 5 Third Person Games on iOS in Belgium: Q1 2023 Performance

Throughout the first quarter of 2023, the top five third person games on iOS in Belgium exhibited varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the data, courtesy of Sensor Tower.

Subway Surfers from Sybo Games ApS showed a consistent presence in the market. The game's weekly revenue saw a peak at $306 in the week of March 6, with fluctuations ranging from $148 to $287 throughout the quarter. Weekly downloads experienced a notable spike to 5.2K in the last week of December, followed by a decline and a subsequent rise to 3.5K in the week of February 20. Active users started at 178.5K at the beginning of the quarter and, despite some declines, maintained a strong presence, ending March with 146.1K users.

Stumble Guys by Scopely, Inc. experienced a varied revenue trend, peaking at approximately $5.4K in the last week of December and dipping to around $2K in early February before rising again to $3.6K at the end of March. Downloads started strong at 4.1K in December but gradually decreased, reaching around 1.4K by the end of March. The active user base saw a decrease from 50.9K to around 32.8K over the quarter.

Attack Hole - Black Hole Games from HOMA GAMES showed significant growth. Starting with minimal revenue in January, it reached $80 in the week of March 6. Downloads saw a dramatic increase from 25 in mid-January to 5.2K by the end of February, settling at 1.7K at the end of March. Active users also grew substantially, starting at 12 in mid-January and peaking at 8.4K in early March.

Snake Run Race・3D Running Game by Freeplay LLC had a modest revenue performance, peaking at $13 in the week of March 6. Downloads fluctuated, with a high of 4K in early January, and ended the quarter at around 865. Active users followed a similar pattern, starting at 978 in December and fluctuating throughout the quarter to end at 2.5K in March.

Going Balls from SUPERSONIC STUDIOS LTD maintained a steady but modest performance. Revenue peaked at $47 in the week of March 20, while downloads showed minor fluctuations, starting at 2.4K in December and ending at around 1K in late March. Active users showed a slight decline from 13.8K at the start of the quarter to 10.6K by the end.

These insights, provided by Sensor Tower, highlight the dynamic nature of the mobile gaming market in Belgium. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023